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HDR Reflection Probe encoding takes much longer on Android when set to N...
How to reproduce:1. Open a new project2. Create an empty GameObject3. Add A Reflection Probe Component to that GameObject4. Set 1024... Read more
Colors in the "Global Illumination" Scene View Draw Mode panel are not u...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
Discrepency between AppleSilicon and Metal in Standalone
The 002-HDMaterials test in HDRP Runtime test suite produce different result between Metal and AppleSilicon. The AppleSilicon versio... Read more
NavMeshSurface shows different result compared to Navigation system NavM...
Reproduction steps:1. Open the attached project "Sample Project"2. Open "SampleScene" scene (Assets/Scenes/SampleScene)3. Open Navig... Read more
NavMeshObstacles cause dead zones in the NavMesh pathing
How to reproduce:1. Open project "NavMeshTest.zip"2. Open the Navigation window (Window>AI>Navigation)3. Choose the Bake tab a... Read more
NavMesh is generated with an unexpected gap when using Physics Colliders...
Reproduction steps:1. Download and open the attached project "1213279.zip"2. Open the Sample Scene3. Select the Navmesh GameObject i... Read more
[YAMLMerge] Tool is not detecting conflicts in prefab instances
How to reproduce: Download and extract the user-attached “bug.zip“ file In each of the provided example directories modify the comma... Read more
Relative Velocity spikes when there are a lot of RigidBody2D GameObjects...
Reproduction steps: Open the attached project Open the SampleScene.unity Scene, located in the /Assets/Scenes folder in the Project ... Read more
[UI Builder] Some BuilderInspector Attributes are not reset when using '...
!https://fogbugz.unity3d.com/default.asp?pg=pgDownload&pgType=pgDBAttachment&ixAttachment=423585&sFileName=unsetbuilderi... Read more
LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector