Search Issue Tracker
Fixed in 2021.3.11f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a8
Votes
0
Found in
2021.3.8f1
2022.1.13f1
2022.2.0a16
2023.1.0a1
Issue ID
UUM-3942
Regression
No
[HDRP] Tonemapping not applied when switching scenes with Show Cascades enabled
Version tested: trunk + HDRP 14.0.3 (bf457debae28)
Steps to reproduce:
1) Open attached project, Outdoor scene
2) In Sky and Fog volume, go to Shadows override and enable Show Cascades
3) Without switching it off, open Indoors scene
4) Disable Show Cascades there
5) Observe that tonemapping isn't applied
Note: Issue is fixed if you select any 3d mesh in the scene
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- MissingReferenceException errors are thrown after entering Play mode when multiple Inspector windows are displaying different objects with Grid Layout Group component
- "Can't change name, category with the same name already exists" Error is logged when renaming a Category to a name with a trailing space in the VFX Graph Blackboard
- Delete does nothing on an in-use Custom Attribute when re-triggered after cancelling the deletion confirmation prompt in the VFX Graph Blackboard
- No Ellipses are used for the Visual Effect Graph Create Context Menu Option
- Crash on LaunchBugReporter when opening a specific project using DirectX 12
Add comment