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[RectTransform] Adding RectTransform to an object which is missing a pre...
Steps to reproduce: 1. Create new project2. Add empty GameObject to hierarchy3. Add another GameObject as a child of previously crea... Read more
Not possible to remove/reset the Shader Keywords
Repro steps:1) Open the project and shader "keyword 9"2) There are instructions with specific lines in comments of the shader file. ... Read more
Devanagari Indic scripts are rendered incorrectly in Editor/Player
Unity Editor/Player can’t render Devanagari Indic scripts correctly. For example, the word “विकल्प” is rendered as the following ima... Read more
[SpriteRenderer] Bump maps generated from grayscale images dont render c...
How to reproduce: 1. Open attached project2. Open scene BUG_PARTS/BugReportScene.unity3. Move the Point light around the scene view-... Read more
Certain DLL crashes Unity on project load
Steps to reproduce:1. Try import attached project '716872.zip'.2. Unity crashes. Reproduced on Windows 7 x64.Checked on Unity versio... Read more
[CommandBuffer] CommandBuffer.Blit(Texture2D.blackTexture, BuiltinRender...
Reproduction steps:1. Open attached project2. Open scene "repro"3. Look at the game view4. Observe difference between LDR and HDR ca... Read more
[Mobile] textPlaceholder parameter no longer works in TouchScreenKeyboar...
Steps to reproduce: 1. Open the attached project2. Build and run the scene on any mobile device3. Click 'Show Keyboard'4. Notice no ... Read more
Deferred lights disappear at distance on Mac Intel 5300 (5.2 regression)
When using deferred shading, point/spot lights disappear once they aren't very close to the camera. This seems to only happen on Mac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping