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0
votes
Won't Fix

RTX shaders no longer receive the STEREO_INSTANCING_ON keyword when usin...

DirectX12

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Jun 23, 2022

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Version/s: 2021.3.5f1

Reproduction steps: Open the user's attached project Enter Play mode Expected result: No error appearsActual result: Errors appear i... Read more

0
votes
Fixed

[Vulkan] Green pixelated Visual Element area in Editor when right-clicki...

Vulkan

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Jun 23, 2022

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Version/s: 2019.4.40f1, 2020.3.36f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps: Open the user's attached project Right-click on Game Window in the title bar or select three dots on the right o... Read more

1
votes
Fixed

Touch input is reset in Device Simulator when Unity Remote is killed

Remote Config

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Jun 23, 2022

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Version/s: 2020.3.36f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a18

How to reproduce:1. Open the attached project "InputLostTest.zip" and load Scene "SampleScene"2. Open Unity Remote on a mobile devic... Read more

0
votes
Fixed

Standard Material's Lightmap Flag value is changed when switching Inspec...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the attached "1305595_Repro" project2. In the Project window select the "New Material" Asset3. In the Inspe... Read more

0
votes
Won't Fix

'Invalid Job' job failed with error code: 2 error after opening UV overl...

Progressive Lightmapper

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May 25, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17

Steps to repro:1. Open the attached project (link in the comments) and 'AVP6_Desktop" scene on macOS machine;2. In the Preferences w... Read more

0
votes
By Design

GPU hang or exceedingly long wait when Baking Lights

Progressive Lightmapper

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May 25, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached project2. Open Window -> Rendering > Lighting3. Click Generate Lighting Expected resul... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

0
votes
Fixed

Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.1.9f1, 2021.2.19f1, 2022.1.5f1, 2022.2.0b1, 2022.2.0b2

Reproduction steps:1. Open the attached 'IsNormalized' project2. Open the 'IsNormalizedBug' Scene3. Select any GameObject in the Hie... Read more

0
votes
Won't Fix

Pressing the "Edit Collider" button on a polygon Collider 2D doesn't foc...

Scene View

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Jun 04, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the user attached project (Unity 2021.2.12f1 - EditMode.DoEditModeInspectorModeButton getBoundsOfTargets is... Read more

0
votes
Fixed

Missing documentation for GetLights (need to mark Not Applicable)

Shadows/Lights

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Jun 10, 2022

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Version/s: 2022.2.1f1

Missing docs for Light.GetLights. It is marked public in the bindings but API docs are missing for no good reason. Runtime\\Export\\... Read more

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