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0
votes
Fixed

Menu item validate crash

Mono

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Aug 03, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open attached project2. Notice that project has two scripts: one has menu item defined (Editting Animation.cs... Read more

0
votes
Fixed

NetworKServer.UnSpawn() problems

Networking

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Aug 03, 2015

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Version/s:

De-spawning a server object with NetworkServer.UnSpawn() does not cleanup the object properly to allow it to be respawned with Netwo... Read more

0
votes
Fixed

Player settings full screen is not working

Deployment Management

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Jul 29, 2015

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Version/s: 5.2.0b4

Player settings full screen toogle button doesn't effect builded version. There is workaround to change product name after you chang... Read more

1
votes
Fixed

NetworkLobbyPlayer not removed when client disconnects

Networking

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Aug 04, 2015

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Version/s:

When a client disconnects from a server using the NetworkLobbyManager, the NetworkLobbyPlayer for that client is not removed from th... Read more

0
votes
Duplicate

Applying Prefab changes creates duplicate of prefab in hierarchy

Assets Management

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Jul 08, 2015

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Version/s: 5.2.0b1

To reproduce:1. Open attached project (there is a small repro)2. Open test scene3. Select button4. Make some changes to button objec... Read more

0
votes
Fixed

Redoing revert causes crash

Assets Management

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Aug 05, 2015

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Version/s:

Steps to reproduce: 1. Create new project2. Create an empty GameObject3. Add any component (tested with Rigidbody, Rigidbody2D, Came... Read more

2
votes
Fixed

[EditorUtility][AnimatorController] CollectDependencies no longer collec...

Editor - Other

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Aug 04, 2015

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Version/s: 5.1.2p1

Steps to reproduce: 1. Open the attached project2. Click Examples/Select Dependancies in the top menu3. Choose the Object 'heroL3001... Read more

6
votes
By Design

WWWForm.Data in WWW constructor sends all fields as binary

Networking

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Jul 30, 2015

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Version/s: 5.1.1f1

-e: Calling the WWW constructor with WWWForm.Data as argument (which is necessary to send headers), instead of just WWWForm, sends a... Read more

0
votes
Fixed

[Animator] Animator.Update(Time.deltaTime) animates way faster in Unity 5.2

Animation

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Aug 05, 2015

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Version/s: 5.2.0b5

Steps to reproduce: 1. Open the attached project2. Open and play 'Animator Update' scene3. Notice that the guy on the right (the one... Read more

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