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Shader using UsePass does not recompile when referenced shader is fixed ...
Steps: 1. Open attached project (ShaderBroken)2. Open Repro3 scene> All spheres renders red (correct)3. On ProjectView, open Brok... Read more
[Android] Resume causes GetAudioStreamVolume JNI exception
On Android, when resuming a Unity app, either after backgrounding the app or locking the phone, a GetAudioStreamVolume JNI exception... Read more
sincos instruction's platform dependent out of precision behaviour cause...
Reproduction steps:1. Open the attached project "ShaderTest.zip" from Google Drive (link in the edit)2. Open the "test]" Scene3. Go ... Read more
[Mac][Metal] Player freezes when VSync is turned on with Button OnClick(...
How to reproduce:1. Open the attached “Vsync.zip” project2. Open the “SampleScene” Scene3. Build And Run4. In the Player click the g... Read more
[Mac][Profiler] Profiling mode dropdown view jerks out when interacting ...
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler window (Window -> Analysis -> Profiler)3. O... Read more
LIGHTMAP_ON keyword is still active when lightmaps are not used
How to reproduce:1. Open the attached project "LightMapOffR.zip"2. Open the "Scene" Scene3. Open the Lighting window (Window > Re... Read more
[Linux] Asset Store "Open in Unity" link does not work
Reproduction steps: Open up Unity Editor Open up Asset Store in your browser Find any asset Press "Open in Unity" Expected result: I... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
Light layer undo doesnt work for shadows
1) Open the bug scene 2) Select the Spotlight 3) Change the Light layer to None 4) Undo Expected: Shadow is visible Result: Shadow i... Read more
Individual baking of reflection probe is broken
Reproduction steps: 1. Open the user's attached project (CC_Lighting.zip)2. Open the scene TutorialScene_Lighting_Indoor3. Select an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene