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ManagedReferences on a Prefab instance that cannot be applied or reverte...
Manually created this case for https://fogbugz.unity3d.com/f/cases/1409175/ Reproduction steps: 1. Open the attached 'My project' pr... Read more
MultiColumCollectionView: Old column header still visible after changed ...
The default column header is still visible after changed Column.makeHeader Procedure:1 - Create a MultiColumnCollectionView with som... Read more
[XR][URP][Post Processing] Color correction colors the occlusion mesh
The issue is that postFX effect is applied fullscreen. A proper way to fix this is to only apply postFX to the visible area. To achi... Read more
[Oculus] Application doesn't recover after device connection was aborted...
Reproduction steps:1. Open the user's attached project "SSAOXR.zip"2. Make sure Quest 1/2 is attached and Oculus Link established3. ... Read more
Incremental Garbage Collection not working properly on HoloLens 2 (and p...
Incremental Garbage Collection is not working properly on the HoloLens 2. I built a customer project with Vsync enabled and Applicat... Read more
[HDRP] Noisy top shadows when using 'High' Filtering Quality with Tessel...
Reproduction steps:1. Open the user's attached project "tessTest.zip"2. Through Scene view look at shadows of "Plane", "Plane (1)", ... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
Canvas with Render Mode "Screen Space - Camera" is not rendered when Len...
How to reproduce:1. Open the attached project "LensFlareTest"2. In the Hierarchy window click on "Point Light -- Lens Flare is attac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window