Search Issue Tracker
A mixed hierarchy of ArticulationBodies and Rigidbodies is read back inc...
If in a hierarchy, a Rigidbody is parented to an ArticulationBody, and connected to it with a joint, then its position won't be corr... Read more
GameObject with Character Controller Component fails to detect Colliders...
How to reproduce:1. Open user attached project "UnityBug_PhysicsIgnoringCollisions.zip"2. Enter Play Mode3. Let the game run and obs... Read more
AddForceAtPosition angular velocity is 6 times higher than with manual c...
Reproduction steps:1. Open the attached "AddForceAtPositionBug.zip" project2. Open the "John" scene3. Enter the Play mode4. Observe ... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
Inconsistent friction when comparing boxes rotating clockwise vs counter...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
Spot Light flickers when when it's far from the origin point
Reproduction steps:1. Open the attached project "SpotFlicker_2020"2. Select the Camera GameObject in the Hierarchy window3. Graduall... Read more
The player does not refresh window display properties when opening the P...
Reproduction steps: Create an empty project Build the project Set Windows Project setting to “PC screen only” (Win + P shortcut) Run... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps:1. Open the user's attached project2. Open "Firework.vfx" VFX graph3. Increase "Rate" and "Capacity" to 99999 Exp... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps:1. Open the attached project "1424280.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Observe the pop-up window that appears Expected result: App... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance
- UITK Debugger new Classes element is not created with no information or warnings thrown when adding more than one element with the default name