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Crash in PhysicsHistoryBuffer_CanBeReadInParallel
To repro:1. Open sampleproject and installcom.unity.transport@0.3.1-preview.3com.unity.netcode@0.2.0-preview.42. Run PhysicsHistoryB... Read more
Machine lags when instancing properties are absent from the MaterialProp...
How to reproduce:1. Download attached "case_1115627-instancingCrash.zip" project and open in Unity2. Open the "SampleScene" Scene3. ... Read more
Assertion failed on expression: 'rs->textureID == realRS->textureID'
This assert (and same for width & height) semi-randomly hits on debug built unity (maybe a console message on release) and it's ... Read more
[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...
Reproduction steps:1. Open the attached project ("case_1240240-BufferBug.zip")2. Open the repro scene ("ReproductionScene")3. Switch... Read more
[HDRP] Disabling Motion Vectors and enabling MSAA leaves a texture water...
Reproduction steps:1. Open the user's attached project "JitterReproduction.rar"2. In the Project window open "SampleScene.unity" und... Read more
[Stats Window] URP Shadow casters count differs from Built-In RP shadow ...
How to reproduce:1. Download the attached "case_1088730-ShadowCascadeCulling.zip" project and open in Unity2. Open "SampleScene" sce... Read more
Freeze when importing a specific FBX file
Reproduction steps:1. Open user's attached project2. in the Project window, click on MSL_clean_NoStringblend.fbx Expected result: In... Read more
[HDRP] Uninitialized variable (RayMarch) at kernel TraceGlobalIlluminati...
Two warnings are thrown one related to TraceGlobalIlluminationHalf and the other is TraceGlobalIllumination Repro:1) Delete library ... Read more
[InputSystem] InputSystem is not initialized when run in `-batchmode`
1) Run the Integration test `WindowsInput_RemoteDesktopMouseMovements_AreDetected` through utr or yamato2) Notice the test fails due... Read more
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