Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
5
Found in
2020.1.0b10
2020.1.0b12
2020.2.0a13
2020.3.0f1
2023.2.0a15
Issue ID
UUM-1502
Regression
Yes
[XR SDK][MockHMD] Errors appear when copying stereo view matrices from the Main camera to a Sub camera
Reproduction steps:
1. Open attached project ("SetStereoViewMatrixBugReport.zip")
2. Open "SampleScene"
3. Make sure Render Mode is Single Pass Instanced
4. Enter Play mode
Expected result: No errors thrown
Actual result: Errors are thrown:
Screen position out of view frustum (screen pos 0.000000, 0.000000, 1000.000000) (Camera rect 0 0 0 0)
OR
Can't calculate the eye texture aspect ratio. Culling/Shadows are likely to break.
Reproducible with: 2020.1.0b10, 2020.1.0b12, 2020.2.0a13
Not reproducible with: 2019.3.16f1, 2020.1.0b9, 2020.2.0a1
Not tested with: 2017.4.40f1, 2018.4.24f1 (XR SDK is not available)
Tested with: MockHMD, Oculus Rift
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Wont fix
Resolution Note (2023.2.X):
Wont fix