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Crash when calling ParameterInfo.GetCustomAttributes on parameter of an ...
Steps to reproduce: 1. Open attached project2. Open scene 'test' and run it3. Observe a crash Read more
[GLCore] Grahpics.SetRenderTexture(Texture, int) with mimap not zero thr...
Project Steps: 1. Play scene "SetRenderTargetBug".2. You should get errors: OPENGL ERROR, framebuffer fail: INCOMPLETE_ATTACHMENTDet... Read more
AssemblyConverter error in Visual Studio
Regression in 5.1; Repro steps:1. open project "UniversalPlugins.zip2. build it to WSA platform;3. build and run generated solution;... Read more
Microphone.IsRecording(null) returns true even when no devices exist
Steps to reproduce: 1. Make sure that there are no microphones plugged in2. Open 'MicrophoneBug.zip' project3. Open scene 'test' and... Read more
[WP8.1] Build fails if the product name starts with a number
To reproduce:1. Create a new project2. Switch platform to WP83. Go to player settings4. Change the product name to "2proj" or anythi... Read more
[WP8] Pause-resuming the standard assets project causes a crash (access ...
To reproduce:1. Open the standard assets project2. Build & run for WP83. Pause the app4. Resume5. Notice that the app crashed. V... Read more
Particle System - Changing position makes particles emit along line
Repro steps:1) Open the project2) Play scene 'particleScene'3) Select Particle System in Hierarchy4) Set Position X to 55) Notice th... Read more
[Android][UI] Some letters are out of place in UI text elements on some ...
Some letters are out of place in UI text elements on some devices: Google Nexus 5 and LG G3 seems to exhibit such behaviour always w... Read more
[WP8.1] Legacy diffuse shader does not display it's texture correctly
To reproduce:1. Open attached project2. Open scene repro3. Build & run the scene to a WP8.1 device4. Notice how instead of the g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled