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0
votes
Postponed

It's not possible to have separate instances of the Random class

Scripting

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Jul 17, 2015

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Version/s: 5.2.0b2

Take a look at the API: http://docs.unity3d.com/ScriptReference/Random.html Note that the 'seed' value is static and therefore global. Read more

0
votes
Fixed

UI Text Best Fit does not work

UI

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Jul 20, 2015

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Version/s: 5.2.0b3

How to reproduce: 1. Open any (new) project2. Create a UI Text3. Enable the Best Fit setting- Note how the text does not expand to f... Read more

1
votes
Fixed

[Shadows] Spotlight doesn't drop shadows if positioned too close

Shadows/Lights

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Apr 29, 2015

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Version/s: 5.0.0f4

1) Open the attached project and Scene in it2) Turn on lighting in the Scene view3) Try sliding the Spotlight object closer to game ... Read more

3
votes
Duplicate

External: [WebGL][Chrome] audio not played on left channel

WebGL

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Jul 21, 2015

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Version/s: 5.2.0b3

-e: see title, works fine on firefox -repro:--play scene in editor--notice the different sound in the left and right channel--build ... Read more

0
votes
Duplicate

[Mac OS only] Moving file failed error when opening any project from ano...

Assets Management

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Jul 21, 2015

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Version/s: 5.2.0b3

- Open any Unity project on Mac OS- Go to File -> Open Project and choose a different project to open. You will get this error me... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

1
votes
Won't Fix

Player crash on start

Scripting

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Jul 21, 2015

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Version/s: 5.2.0b3

To reproduce:1. Build test scene2. Player crashes Read more

2
votes
Fixed
0
votes
Fixed
4
votes
By Design

Baked light casts shadow for object's back face for CastShadows=On

Global Illumination

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Jul 21, 2015

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Version/s: 5.2.0b3

1. What happenedBaked light casts shadow for object's back face for CastShadows=On 2. How we can reproduce it using the example you ... Read more

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