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[ProBuilder] Markee Selection while holding CTLR doesn't work in sub-level
1. Get latest PB 4.3.0 version2. Create a cube with (CTRL+K)3. Choose any sub-level mode (vertex, edge or face)4. Hold CTRL and draw... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce:1. Open the attached (Input Tester 2.zip) project2. Open the "Input Tester" Scene -> enter the PlayMode3. Press ... Read more
Terrain objects can still be selected when their selection is disabled
How to reproduce:1. Open the attached project named "Case_1251889"2. Open the Sample Scene3. Observe the Hierarchy that every object... Read more
Sprite Packed image is blank in loaded AssetBundle after Editor re-focus
How to reproduce:1. Open the attached (unity_assetbundleTest2019.zip) project2. Open the "BundleLoadTest2" Scene3. Enter the PlayMod... Read more
New C# script is appended an additional .cs extension when its name alre...
How to reproduce:1. Create and open a new project2. In the Project browser create a new script and name it 'test.cs'3. Observe the n... Read more
[macOS][iOS] Crash on pthread_kill when building with Rider debugger att...
How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more
Sprite changes are not being recorded when using Legacy Animations
How to reproduce:1. Open the attached project "1224446.zip"2. Open the "Test" Scene3. In the Hierarchy window select the "Cube" Game... Read more
Unable to set field value to "None" when it has a "RestrictAuthoringInpu...
How to reproduce:1. Open user's attached project2. Select the "GameObject" GameObject3. Change "Test Field" value to Directional Lig... Read more
ListView in a Modal Window does not repaint when mousing over list's items
How to reproduce:1. Open the attached 'project-1251585.zip' project2. In the Editor select 'ModalWindowBug' > 'Show'3. Move mouse... Read more
Launching the Editor crashes on GetRenderPipelineScript when the project...
How to reproduce:1. Download the attached project named "Case_1251734"2. Observe that the Library folder is deleted3. Launch the pro... Read more
All about bugs
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Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject