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Shader in asset bundle built with Unity newer Version is broken on older...
How to reproduce:1. Download and extract the attached "Bundle.zip" file2. Navigate to <...>\case_1252232-Bundle\Bundle folder3... Read more
[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...
How to reproduce:1. Open user's attached 'VulkanInstanceIDBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode and observe ... Read more
[HDRP] There is no HDRP asset provided warning when building
Tested mac and win. When building even an empty project, during the build a warning appears saying HDRP asset is not set when its no... Read more
[InputSystem] SwitchCurrentActionMap() causes a StackOverflow when calle...
How to reproduce:1. Open the attached "1232893 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Enter Play Mod... Read more
Animator controller state doesn't display any information in Inspector a...
To reproduce:1. Download this project "New Unity Project.zip"2. Click on the EnemyAnimatorController3. Notice that the Move, Death a... Read more
[ARCore] Silent crash on runnigng any AR scene from google ARCore sdk in...
Steps To Reproduce: 1. Create a new project2. Package Manager > Multiplayer HLAPI> Install3. Package Manager > XR Legacy In... Read more
ArgumentNullException: Value cannot be null error fails on pressing "Cop...
ArgumentNullException: Value cannot be null error fails on pressing "Copy decompiled code" To reproduce:1. Open Editor.2. Open DOTS ... Read more
[XR] XRSDK provider subsystems added to build even after disabling XR in...
After selecting then deselecting an xr provider in the xr management setting UI the configuration objects are still persisting in th... Read more
Previous Transition indicator becomes active and stuck in a loop when tr...
Steps to reproduce:1. Open the attached (case_1228989.zip) project2. Select the "Test" GameObject3. Open the Animator window (Window... Read more
Fatal error in Unity CIL Linker when building to Standalone with Microso...
How to reproduce:1. Open the attached (BlankProject.zip) project2. Open the SampleScene3. Build to Standalone Expected result: The b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open