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[Vulkan] Objects are rendered in red when using DrawMeshInstanced method...
How to reproduce:1. Open user's attached 'VulkanInstanceIDBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode and observe ... Read more
[HDRP] There is no HDRP asset provided warning when building
Tested mac and win. When building even an empty project, during the build a warning appears saying HDRP asset is not set when its no... Read more
[InputSystem] SwitchCurrentActionMap() causes a StackOverflow when calle...
How to reproduce:1. Open the attached "1232893 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Enter Play Mod... Read more
Animator controller state doesn't display any information in Inspector a...
To reproduce:1. Download this project "New Unity Project.zip"2. Click on the EnemyAnimatorController3. Notice that the Move, Death a... Read more
[ARCore] Silent crash on runnigng any AR scene from google ARCore sdk in...
Steps To Reproduce: 1. Create a new project2. Package Manager > Multiplayer HLAPI> Install3. Package Manager > XR Legacy In... Read more
ArgumentNullException: Value cannot be null error fails on pressing "Cop...
ArgumentNullException: Value cannot be null error fails on pressing "Copy decompiled code" To reproduce:1. Open Editor.2. Open DOTS ... Read more
[XR] XRSDK provider subsystems added to build even after disabling XR in...
After selecting then deselecting an xr provider in the xr management setting UI the configuration objects are still persisting in th... Read more
Previous Transition indicator becomes active and stuck in a loop when tr...
Steps to reproduce:1. Open the attached (case_1228989.zip) project2. Select the "Test" GameObject3. Open the Animator window (Window... Read more
Fatal error in Unity CIL Linker when building to Standalone with Microso...
How to reproduce:1. Open the attached (BlankProject.zip) project2. Open the SampleScene3. Build to Standalone Expected result: The b... Read more
Terrain with a custom shader receives a black tint while the Paint Textu...
How to reproduce:1. Open the attached project named "Case_1252634"2. Open the Terrain Scene located in MicroSplat/Core/Examples/Scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code