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[VFX Graph] Control panel pause button stuck
VFX Graph play/pause button in the control panel stays stuck on play or pause icon instead of changing while the VFX is played/paused. Read more
Increase Gaussian filter precision to 0.1 texel radius
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1392278]h1. Problem statement Current Gaussian filter implementation operates at ... Read more
Creating a UI Document takes too much time
How to reproduce:1. Open the user's attached project2. In the Assets folder of the Project window, right-click > Create > UI T... Read more
[TMP][Soft keyboard][Web/Mobile] Blank/unused space between mobile input...
How to reproduce:1. Open the attached project2. Add TMP package version of 3.2.0-Preview.3 or above (internal link https://github.cd... Read more
[Backport] Project fails to build for iOS Platform when copying files to...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Build the project for the iOS platform (wit... Read more
[Performance Regression] GameObject.ActivateAwakeRecursively noticeably ...
Reproduction steps:1. Open the attached project ("1225501.zip")2. Open "Scene"3. Enter Play mode Expected result: Terrain GameObject... Read more
Crash on vkGetInstanceProcAddr & DrawBuffersBatchModeEnabling with keywo...
How to reproduce:1. Open the attached project from "CrashInVkGLES.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more
Fields are misaligned in the Inspector window when using IMGUI and Visua...
Reproduction steps:1. Open the attached project "1421216 repro.zip"2. Open Assets/Scenes/SampleScene.unity3. In the Hierarchy window... Read more
Visual Elements can be 0px width when sliding to the left, when using UI...
Reproduction steps:1. Open the user's attached project2. Open Window > UI Toolkit > Samples3. Select the divider between Visua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class