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[Timeline] NullReferenceException is thrown when duplicating ClipAsset w...
How to reproduce:1. Open the attached "case_1343347.zip" project and Scenes/Test scene2. In the Hierarchy window, select TestTimelin... Read more
[Timeline] Animation look different when using SetLayerAdditive Timeline...
How to reproduce:1. Open the attached project "TimelineIssue.zip"2. Open "TestScene"3. Press Play4. Click on a Scene view to play an... Read more
Animations with Curves are not driving Animator parameters when played i...
Reproduction steps:1. Open the attached "AnimationCurvesTimelineTest.zip" project2. Open the "AnimationCurvesTimelineTest" Scene3. E... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
MissingReferenceException is thrown when using RigBuilder inside a Prefab.
How to reproduce:1. Open the attached "repro-seq-animrigging.zip" project2. Double click on the RootPrefab Timeline asset in the Ass... Read more
Integer values do not show up in Clip Properties when viewed in Timeline...
How to reproduce:1. Open the user's attached project2. In the Project window, in the Assets folder, double-click "New Timeline"3. In... Read more
Animation Rigging throws exceptions when used with Sequences package (so...
When loading the project, and when jumping to different sequences when I use Animation Rigging in a timeline (specifically, when the... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps:1. Open user project "1368945_AnimationOverride.zip"2. Select GameObject "Timeline" from the Hierarchy3. Enter Pl... Read more
Character position changes during blends when using Override Track in th...
Reproduction steps:1. Open user project "1368945_AnimationOverride.zip"2. Select GameObject "Timeline" from the Hierarchy3. Enter Pl... Read more
"FocusController has unprocessed focus events" warnings are thrown when ...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
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