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Crash ProfilerDriver_CUSTOM_SaveProfile on saving data from Profiler
Does not reproduce every time. 1. Start Deep profiling of Editor.2. Enter playmode.3. Wait or some time and save profiled data. Actu... Read more
[IMGUI] EndLayoutGroup error is thrown on cancelling Save popup while en...
-EndLayoutGroup: BeginLayoutGroup must be called first error is thrown on cancelling Save popup while enabling Use incremental GC/Vi... Read more
[WebGL] 3D audio is not played together with the video on WebGL builds
Reproduction steps:1. Open the attached project ("case_1241805-3D_audio_test.zip")2. Open the repro scene ("test_with_video")3. Conf... Read more
Shuriken particles depth offset is not working(has no affect) when 'Rend...
How to reproduce:1. Open attached project "-DepthOffset.zip" and scene "SampleScene" located in Assets root folder2. Enter Play mode... Read more
Package Manager list scrollbar position is reset to selection when refoc...
To reproduce:1. Open attached project ("case_1253140.zip")2. Select All Packages in the Package Manager window3. Select the 2D Anima... Read more
Simple CustomEditor scripts cause significant performance impact
How to reproduce:1. Open the attached 'project-1252396.zip' project2. In the Hierarchy window select 'Test Object'3. Observe the val... Read more
[2D] ArgumentException on applying Sprite Import settings with mosaic pr...
When a mosaic property is unchecked in the Sprite Import settings and the changes are applied to the sprites then ArgumentException ... Read more
[Android] Unity Remote doesn't work with Android devices
Unity Remote 5 is using HKEY_CURRENT_USER\Software\Unity Technologies\Unity Editor 5.x\AndroidSdkRoot_h2651068356. Instead, it shoul... Read more
[HDRP] Enabling Global Illumination with Auto Exposure produces a white ...
1) Edit project manifest to point to SRP2) Open scene ssgi3) Enter play mode (for better visibility)4) Enable game object - Global V... Read more
[VFX] Shader.SetGlobalBuffer & UpdateDispatch
Using a fork of VisualEffectGraph and overriding the VFXUpdate template, we observed that a global buffer binded using Shader.SetGlo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions