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[macOS][iOS] Crash on pthread_kill when building with Rider debugger att...
How to reproduce:1. Open the attached 'TestUnityProject.zip' project2. Open 'PostProcess' Script in Rider Code Editor3. Add breakpoi... Read more
Sprite changes are not being recorded when using Legacy Animations
How to reproduce:1. Open the attached project "1224446.zip"2. Open the "Test" Scene3. In the Hierarchy window select the "Cube" Game... Read more
Unable to set field value to "None" when it has a "RestrictAuthoringInpu...
How to reproduce:1. Open user's attached project2. Select the "GameObject" GameObject3. Change "Test Field" value to Directional Lig... Read more
ListView in a Modal Window does not repaint when mousing over list's items
How to reproduce:1. Open the attached 'project-1251585.zip' project2. In the Editor select 'ModalWindowBug' > 'Show'3. Move mouse... Read more
Launching the Editor crashes on GetRenderPipelineScript when the project...
How to reproduce:1. Download the attached project named "Case_1251734"2. Observe that the Library folder is deleted3. Launch the pro... Read more
[Profiler] Cross button activated in a blank search bar when Hierarchy i...
Cross button activated in a blank search bar when Hierarchy is selected in CPU usage. Steps to Repro: 1. Create a new Project2. Open... Read more
[Pacman] Error thrown on installing the Scene Template (1.0.0-preview.10...
On installing the Scene Template Package(1.0.0-preview.10) from Package Manager, it causes the editor to throw below error:"Asset Pa... Read more
Tooltips are not shown when they're added to the Unity.Mathematics variable
How to reproduce:1. Open user's attached "UnityTooltips" project2. Open the "Main" Scene3. Select the "Tooltip Example" in the Hiera... Read more
[URP] Material.FindPass() called from OnEnabled does not return correct ...
How to reproduce:1. Open user-submitted project (FindPass.zip)2. Open the SampleScene3. Enter Play Mode and check the Console window... Read more
Searching in Profiler window causes window repaint on each step
On Windows in 2020.2 I've started meeting the issue where on any click in Editor dialog window appears with Application.Reload or *W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open