Search Issue Tracker
RegisterCallback<ChangeEvent<T>> doesn't output when CustomPropertyDrawe...
How to reproduce: 1. Open the user's attached "UnityBugPropertyField" project 2. Open the "SampleScene" Scene 3. Select the "GameObj... Read more
[HDRP] Shader Graph generated code includes unused Interpolators when us...
How to reproduce: 1. Open the user-submitted project 2. In the Project window, select the Asset "FabricShaderGraph" (Assets/FabricSh... Read more
Empty HDRP Wizard window is initialised when entering the Play Mode
How to reproduce: 1. Create a new HDRP project 2. Open the "Window -> Rendering -> HDRP Wizard" window from the menu 3. Enter the Pl... Read more
Documentation page is not displayed for the user when he clicks on a que...
To reproduce: 1. Open HUB; 2. Create a new project; 3. Go to "Project" window and select "Scenes" folder; 4. Click on a "SampleScen... Read more
On Mac context menu does not appear when holding Ctrl and pressing left ...
How to reproduce: 1. Create a new project 2. In the Project window hold ctrl (control) and press left mouse button Expected result:... Read more
GPU PLM falls back to CPU PLM when Auto Generate is enabled during the F...
Steps to reproduce: 1. Download AdventureSampleGame project (link in the comments) 2. Open the Market scene 3. Make sure that light... Read more
unexpected error with empty specific locale selector and a valid project...
Reproduce steps # Go to localization setting # Select none for specific locale selector # Select a valid project locale identifie... Read more
Per-axis Wrap Mode is incorrect when Sampler State node is used in Shade...
How to reproduce: 1. Open the user's attached project 2. Observe the "Plane_PerAxis" and "Plane_PerAxis_SamplerState" GameObjects in... Read more
Profiler (Standalone Process) crash on StopAssetImportingV2Internal when...
Reproduction steps: 1. Create a new URP project 2. Open Window -> Analysis -> Profiler (Standalone Process) 3. Press "Ok" in the ope... Read more
Addressables BuiltInData group lists Assets in Editor Resources folders ...
How to reproduce: 1. Create a new project 2. Add the Addressables Package 3. Open the Addressables Window and observe paths leading ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass