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Editor crashes when clicking on a GameObject with a Box Collider 2D Comp...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Click on the Player GameObject (Penguin sprite) in the Game View... Read more
Runtime shader compilation errors are Not Reported in the Editor console
Reproduction steps:1. Download and open the attached "CompilerIssueRepro_M1_to_iOS.zip" project2. Enter "Play" mode3. Observe the co... Read more
[Linux] Dragging script to Inspector doesn't trigger the blue indicator ...
Steps to reproduce:1. Create a new project or open an existing one2. Create a script or use an existing one3. Select a GO in the Hie... Read more
File.Open, Read and Write operations get slower as the cache size grows ...
How to reproduce:1. Open the user attached project (FurnitureLoadingUnityProject.zip)2. Open the scene "CacheTest.unity"3. Enter Pla... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more
Crash when opening the project
Reproduction steps:1. Open the user's attached project Expected result: Project opens successfullyActual result: Editor crashes Repr... Read more
Oculus Quest app using Vulkan crashes on startup
How to reproduce:1. Open the attached project "Test2021.3.zip"2. Build and run SampleScene on Oculus Quest Expected result: App star... Read more
[Landed] Segmentation fault: 11 error is thrown when project is built us...
Reproduction steps:1. Open the "unityBuild.sh" script that is in the attached project "BuildTestURP.zip" from Google Drive2. Edit "U... Read more
[OpenGLES3][Android] Forcing Screen Orientation breaks on Android with O...
Reproduction steps:1. Open the attached user's project "TestAndroidRotation.zip"2. Switch platform to Android and make sure Graphics... Read more
[iOS] "Signing Team ID" and "Automatically Sign" Player Settings are ign...
Reproduction steps:1. Open a new Unity project on an M1 machine2. Open Build Settings and switch Platform to iOS3. Open Project Sett... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"