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Sprite Editor will not save changes to the Sprite when a new Sprite is s...
How to reproduce:1. Open the attached project named "Case_1110525"2. Select the "First_Sprite" sprite and open the Sprite Editor3. C... Read more
[GC] "GetThreadContext failed" crash when calling GC.Collect() and yield...
How to reproduce:1. Open the "Thread_context_Crash.zip" project2. Open the "SampleScene.unity" scene3. Press Play4. Wait for the cra... Read more
Obscure errors thrown when scene contains GameObject with non-MonoBehavi...
How to reproduce:1. Open the attached "Repro.zip" project2. Open the Main scene3. Enter Play mode4. Observe the Console errors5. In ... Read more
Assertion when accessing PlayableDirector Component of a GameObject Inst...
How to reproduce:1. Open attached project "case_1120186-AssetBundleWithTimeline" and scene "TimelineAssetBundle"2. Enter Play Mode3.... Read more
Object's RectTransform with ContentSizeFitter isn't scaled when UI eleme...
How to reproduce:1. Open the attached project ("Case_1120687 Scrollview.zip")2. Enter Play Mode3. In the Game View click Toggle to d... Read more
[GPU PLM] Scene is black after baking lighting with the GPU Lightmapper
Steps to repro:1. Open the attached project and 'SampleScene';2. Wait for the scene to bake. Expected result:Scene is baked. Both di... Read more
Editor freezes when updating a NativeArray<Color32> on the .NET 4.x Scri...
How to reproduce:1. Open the attached project ("case_1081225 TextureUpdater-master.zip") and open the "SampleScene"2. Enter Play Mod... Read more
[Oculus GO] Using GPU Instancing takes excessive time to load shaders wh...
To reproduce:1. Build attached project "Instance Leak Files.zip" to Oculus GO2. While in built app, press Button One on Oculus contr... Read more
[Android] Visual artifacts in Android Player due to rounding errors on G...
Steps to reproduce:1. Open the attached project2. Build and Run to android device3. Compare the image on the device to the one in th... Read more
[Vulkan] NVidia drivers crash when attempting to call GetDimensions on S...
How to reproduce:1. Open user's attached project2. Open "SampleScene" inside "Scenes" folder3. Enter play mode - Observe a crash Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used