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Custom editor do not respect the hide in editor flag
The inspector custom editor are still shown even if the target object specify to be hidden in the inspector. Steps:1- Create a new p... Read more
[Mac] Many artifacts can be seen in Scene View when Scene Light is enabl...
Reproduction steps:1. Create a new project2. Add a cube to the scene3. Turn off the skybox2. In Scene View tab, toggle Scene Lightin... Read more
[ECS] NotImplementedException exception is thrown on Standalone Builds w...
Reproduction steps:1. Open the attached project ("case_1230602-LightLambda.zip")2. Open the repro scene ("SampleScene")3. Enter Play... Read more
[Android] Video is shuttering and freezes every 2 seconds when Multithre...
How to reproduce:1. Open the attached "VideoTest.zip" project2. Switch platform to Android3. Go to Player Settings -> Player ->... Read more
[macOS] [Xcode] Build & Run does not deploy the application to connected...
1. Create a new project2. Switch Platform to iOS3. Connect an iOS device to your Mac4. Build and Run Expected result: Xcode is launc... Read more
Memory leak when Multithreading is enabled for Physics 2D
Reproduction steps:1. Open the "Assets/InitScene" Scene in the attached "case_1237323_package_mods.zip" project2. Ensure that Use Mu... Read more
[Build] Unity only checks for one socket when detecting CPU count
This is an ES bug reported by Google. How to reproduce:1. Create new project2. Open Task Manager3. Observe Unity Editor task CPU usa... Read more
Scroll Rect scrolls indefinitely if the Canvas it is attached to is disa...
How to reproduce:1. Open the attached "1239517 repro" project2. Open the "TestScene" from the Assets folder3. Select the "Image" Gam... Read more
[URP] NullReferenceException on Terrain Shaders when project is opened a...
How to reproduce:1. Download "1240491" project (TerrainData is present in the project)2. Delete the Library folder from the project3... Read more
[URP] Grid is rendered in front of the model in the Inspector Animation ...
How to reproduce:1. Open user-submitted project (testPreviewTransparent.zip)2. Select the Universal Rendering Pipeline Asset3. Make ... Read more
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