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[CPU PLM] Baking stalls when baking a project containing illegal geometry
Steps to repro: 1. Open attached project and 'MaterialTypes' scene;2. In the Lighting window press 'Generate Lighting' button. Expec... Read more
[Android] Crash when passing Unicode strings to Java native code with in...
To reproduce:1. Open attached project "615937.zip"2. Build and run on Android device Expected: encountering a format exception doesn... Read more
Off Mesh Links get leaked into scene view when editing a prefab with Off...
How to reproduce:1. Open the attached "case_1120451-OffmeshlinkBug" project2. Open the Navigation Window and notice that the NavMesh... Read more
Animation nodes are not selected when clicking CTRL+A
How to reproduce:1. Open attached project "Case_1119191_ctrla"2. Open Animation Window and "New Animation" animation3. Click somewhe... Read more
[Android] Memory is leaking on android device and Scripting Runtime Vers...
How to reproduce:1. Open attaches Unity project2. Open Profiler window3. Open build settings.4. Select Development Build and Autocon... Read more
Editing prefabs directly in the project browser is no longer possible
1: Create a prefab2: Select the prefab in the project browser3: Note the inspector does not show any properties or components Expect... Read more
VideoPlayer is not playing videos on Android 4.4 when executing Play() m...
To reproduce:1. Build attached project "android_video_repro.zip" on Android 4.4.2. While running the built app, tap the screen to pl... Read more
Tile in a Prefab's Tilemap changes its Sprite when saving a scene with a...
How to reproduce:1. Open the attached project named "Case_1120471"2. Change the Sprite of the "Diamond" Tile to the "Circle" Sprite3... Read more
[UI] Loading a memory capture snapshot can cause a crash due to a stack ...
How to reproduce:1. Install memory profilerhttps://forum.unity.com/threads/new-memory-profiler-preview-package-available-for-unity-2... Read more
"Layout update is struggling to process current layout" error appears wh...
Steps:1. Add an empty GameObject2. Add AudioSource component (expanded)3. Add one more AudioSource component==>The "Add Component... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used