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0
votes
Active

"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...

Text

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May 16, 2022

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Version/s: 2019.4, 2020.3, 2020.3.27f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "UnityBugGetCharactersInTexture.zip"2. Open "SampleScene" Scene and enter Play Mode3. Observe the C... Read more

3
votes
Won't Fix

Console shows Internal build system error when the project is opened

Content Build

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Jun 07, 2022

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Version/s: 2021.1.0a6, 2021.1.18f1

Reproduction steps:1. Open the attached project "internal-biscuit-olympics.zip" Expected result: Project opens up successfullyActual... Read more

0
votes
Fixed

Draw calls that batch in opaque pass do not batch in shadow pass when so...

Universal RP

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Jun 08, 2022

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Version/s: 2021.3.4f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the user’s attached “1239248-SRP_Batching.zip“ project2. Open the Frame Debugger window (Window > Anal... Read more

0
votes
Fixed

[Roslyn Analyzers] Analysis is not performed when a ruleset file is modi...

Scripting

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Jun 04, 2022

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Version/s: 2022.2.0a13, 2023.1.0a1

Reproduction steps:1. Open the user's attached project2. Open Assets/Scripts/Default.ruleset3. In Visual Studio expand Microsoft.Uni... Read more

0
votes
Fixed

'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...

uGUI

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Jun 08, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps: 1. Open the attached 'Test_01' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Console Expected... Read more

0
votes
Fixed

Crash when Undoing GameObject copy after Transform.SetParent(null) call ...

Customer QA Onboarding

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Apr 22, 2022

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Version/s: 2021.2, 2021.3, 2021.3.0f1

Reproduction steps:Create empty project1. Import and open the project scene (TestUndoBugCrash.zip)2. Select the Cube prefab instance... Read more

0
votes
Won't Fix

[HDRP][VFX][MacOS] Lit Quad VFX with "Cast Shadows" enabled causes volum...

Metal

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Jun 07, 2022

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Version/s: 2022.2.0a13

Steps to reproduce:1. Open attached project on a Mac2. Open SampleScene3. Adjust Volume Global -> Fog -> Volumetric Fog Distan... Read more

2
votes
Won't Fix

[OSX Metal] Particle System with mesh and URP Particle/Lit shader error

Metal

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Jun 07, 2022

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Version/s: 2022.2.0a13

OSX Metal only. Windows DX11 is fine. Steps:1. Open attached project (20220506_urop.zip)2. Open SampleScene3. Select the particle sy... Read more

0
votes
Won't Fix

Standalone Profiler default memory is not enough warning logged when per...

Profiling

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Jun 08, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16

How to reproduce:1. Open up an empty 3D template project2. Open up the Standalone Profiler from Window > Analysis > Profiler (... Read more

0
votes
By Design

Roslyn Source Generator generates a class multiple times

Scripting

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Jun 04, 2022

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Version/s: 2022.2.0a13

Reproduction steps:1. Open the attached 'Roslyn Code Gen Test' project2. Add the 'TestCodeGen.dll' to the project3. Observe the 'Tes... Read more

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