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[Vulkan][URP] Editor crashes due to progressive increase in memory consu...
Editor crashes due to progressive increase in memory consumption for URP project template with Vulkan graphics API. Crash occurs nor... Read more
[Android]Camera background set to Solid color ignores Alpha value on And...
Steps to reproduce:1. Open users attached project "codex_babylon_urp.zip"2. Build it to Android3. Press "Browse" Expected results: T... Read more
[ProBuilder] Objects become impossible to edit after merging them together
How to reproduce:1. Open user's attached "Tile3DTest.zip" project2. Create a new Cube object with Probuilder3. Create a new Stair ob... Read more
Error occurs when discarding changes of Scene that has GameObject with "...
How to reproduce:1. Open the project "case_1245240-DiscardChanges"2. Open the Scene "SampleScene"3. Select the GameObject "Test"4. S... Read more
[Jobs/NativeArray] InvalidOperationException has thrown when code attemp...
[Scripting] InvalidOperationException has thrown when code attempts to access a container after it has been disposed InvalidOperatio... Read more
[ProBuilder] Unable to Export "New Poly Shape" object when "Strip All Pr...
On performing "Strip All ProBuilder Scripts in Scene" Actions from the "Tools" menu, Unable to Export "New Poly Shape" object. Also ... Read more
Inspector not displaying state and transition properties once duplicated
The Inspector is not displaying the state and transition properties once it is copy/pasted or duplicated. repro:- open attached proj... Read more
[Linux] Assertion failed errors are occasionally thrown when reordering ...
Reproduction steps:1. Open a new or an existing project2. Add a few GameObjects to the Hierarchy window there are none3. Drag a Game... Read more
[Linux] GameObjects in the Hierarchy window are not highlighted when dra...
Reproduction steps:1. Open a new or an existing project2. Add a few GameObjects to the Hierarchy window if there are none3. Create a... Read more
[Bug] Compute Shader Asset Importer doesn't update/reorder Platform List...
On switching the Graphics API, the CSMain Kernel of a Compute Shader Asset does not reorder the Platform List while compiling code.R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions