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System.Net.Mail.SmtpException: 421 4.7.66 TLS 1.0 and 1.1 are not suppor...
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "TLS_1_2.zip" 2. Enter the Play mode 3. Observe the Cons... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce: 1. Open project "UIDocumentEnableIgnore.zip" 2. Open the Game window and observe the view Expected result: Yellow... Read more
MultiColumnTreeView "columnSortingChanged" callback is invoked multiple ...
How to reproduce: 1. Open project "MultiColumnTreeView Sort Callback Issue.zip" 2. Go to Menu > Window > MultiColumnTreeView Sort Ca... Read more
[ShaderGraph] Alpha is shown as black when using a custom Shader Graph m...
How to reproduce: 1. Download the attached project "1383356.zip" 2. Open Scenes/SampleScene Scene 3. Open Game view and inspect the ... Read more
'Trying to read value of type Color while reading a value of type Keywor...
Reproduction steps: 1. Open the user's attached project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No errors are... Read more
[HDRP] APV probes change value after project reload
Reporting bug as discussed on slack. In the attached video you can see the probes in the corner are white and after the editor is re... Read more
[macOS] Nimbus controllers don't work on macOS
Reproduction steps: 1. Download and open the https://github.com/UnityTechnologies/AngryBots2 project 2. Enter "Play" mode 3. Attempt... Read more
"Unexpected assetpath file extension" error message appears when open va...
Steps: 1. Add GameObject and convert it to prefab 2. Convert it to Variant 3. Delete base prefab 4. Double click on variant asset t... Read more
Memory leak on image asset import during tests
Steps to reproduce: 1. Open attached EditorWindowTests.zip project (make sure Library folder is deleted before opening) 2. Open tool... Read more
[URP] Shadowmask disappears from ShaderGraph Materials in a Standalone o...
Reproduction steps: 1. Open the attached project "Test Shader 2021.2.7.zip" 2. Create a URP Lit ShaderGraph and add the new ShaderGr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working