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Tilemap Composite Collider in the Prefab mode does not update when a Til...
How to reproduce:1. Open the attached project named "Case_1113092"2. Turn "Grid" into a Prefab and delete its Instance from the Scen... Read more
Crash on CastFilter::preFilter when calling Physics.OverlapSphereNonAllo...
How to reproduce:1. Open the attached project2. Open the "SampleScene.unity" scene3. Press Play Reproducible with: 2019.2.0a1, 2019.... Read more
Editor crashes when running test for Unity via Terminal
How to reproduce:1. Download BestFriend_7Dec2019.zip project and unzip it2. Open the launchUnity.sh and change the project location ... Read more
Editor crashing when selecting a Prefab variant
Steps to reproduce:1. Open user-supplied project2. Select Project -> Assets -> Ragdoll Variant Expected: no crashingActual: ed... Read more
LPPVs sampling Light Probes which store intense direct light appear bloc...
Repro:01) Download and open the attached repro project LPPV_SamplingWeirdness.zip02) Auto should be enabled. Allow this to complete ... Read more
UI Dropdown does not react to mouse clicks when canvas uses Screen Space...
Reproduction steps:1. Open the project inside "Investonomics.zip"2. Open the scene "investonomics"3. Play the scene4. Click on the D... Read more
Crash on get_serializedObject or SerializedObject::UpdateIfRequiredOrScr...
How to reproduce:1. Open the attached project2. Select Poker > Board injector3. Open the selection of object field4. Select "New ... Read more
Uninformative exception is thrown when using invalid values in the USS "...
How to reproduce:1. Create a new project2. Open Window > Package Manager3. Press "Add Package From disk" in the Package Manager4.... Read more
[iOS] SetGenericRootTransformPropertyValues() crashes when loading a spe...
1. Download and open user's attached project "Delicious Life.zip"2. Built the project with an iOS platform and run with Xcode3. Once... Read more
Inconsistent behaviour for reloading scripting assemblies after building...
How to reproduce:1. Create a new Unity project with version 2018.3.0a5 or older2. Build the empty project into a player3. Check Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used