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Directional Light Shadow Flickers on non static objects in Deferred rend...
How to reproduce: 1. Create a new project.2. Create a Plane and a Cube and set them as Static. Move the cube above the Plane so you ... Read more
[Editor] Quality settings default drop-down icons are hardly visible
Quality settings default drop-down icons are very small and hardly visible Steps to Repro:1. Create a new Project2. Edit > Projec... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
The "Add Component" Dropdown clips through the Windows taskbar when the ...
Reproduction steps:1. Open the attached “BugRepro” project2. Make sure the Editor’s window bottom edge is in line with the taskbar3.... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more
If the parent UI Object has "IPointerDownHandler", then it blocks childs...
Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more
LineRenderer does not render lines straight when Positions are under 1 o...
Reproduction steps:1. Open the attached project ("1322317_R.zip")2. Open the "SampleScene" scene3. Observe the LineRenderer inner cu... Read more
Default Value of ShaderGraph Color property is 0 by default
How to reproduce:1. Create a new Unity Project2. In the project window, right-click -> Create -> Shader Graph -> Blank Shad... Read more
ld: framework not found FBLPromises error when building Xcode
How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation