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0
votes
Won't Fix

[WebGL] Texture is missing when Graphics.Blit() method is called for a s...

WebGL

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May 25, 2020

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Version/s: 2017.4, 2018.4.9f1, 2020.2

How to reproduce:1. Open user's attached 'Project.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe that three tex... Read more

1
votes
Fix In Review

[Animator] Animated object's transforms are overridden by the Update() f...

Animation

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Apr 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "case_1239258-Animation_Bug.zip"2. In the Project window under "Assets/Scenes" open ... Read more

0
votes
Fixed

Bug Reporter includes project files of the last project opened instead o...

Windows

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May 13, 2020

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Version/s: 2020.1.0a19, 2020.1.0b3, 2020.2

How to reproduce:1. Open attached project "bugreporter.zip"2. Create a new project with any version of Unity3. Enter Play Mode in "b... Read more

0
votes
Fixed

[MacOS] Overlay Camera stacking is not working when using OpenGLCore

Package: Scriptable Render Pipeline Universal

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May 25, 2020

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Version/s: 8.1.0

How to reproduce:1. Create a URP template project2. Change the Graphics API to OpenGLCore (Go to Edit->Project Settings->Playe... Read more

0
votes
By Design

Instanced meshes are not drawn at certain camera angles when Graphics.Dr...

Graphics Device Features

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May 26, 2020

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Version/s: 2019.2.11f1, 2019.3, 2020.2

How to reproduce:1. Open the attached '1250562.zip' project2. Open '10001_00' Scene3. Enter Play Mode4. Pan the viewport camera usin... Read more

0
votes
Fixed

Game view Stats window shows different Tris and Verts values on OSX and ...

URP Features

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Apr 03, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Open the "Game" Scene in the user-attached Unity project on OSX and Windows machines2. In the Game view's Contro... Read more

0
votes
Fixed

Shader compiler crashes on Vulkan when dissasembling an uncompiled broke...

Shaders

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May 26, 2020

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Version/s: 2020.1.0a16, 2020.2, 2020.2.0a13

How to reproduce:1. Download the attached project, extract it and clear its Library folder2. Open the project3. Inspect "Test Shader... Read more

0
votes
Fixed

HDRP shader don't compile if something is connected to vertexNormal or v...

Package: Shader Graph

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May 25, 2020

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Version/s: 7.3.1, 8.1, 9.0

In HDRP with shadergraph 7.3.1 on 2019.3 and on 8.1.0 for 2020.1 and previous revision, the shadergraph don't compileif we connect a... Read more

0
votes
Fixed

[URP] Camera Stacking results in black screen when MSAA and OpenGL graph...

Package: Scriptable Render Pipeline Universal

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May 26, 2020

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Version/s: 2019.3, 2020.2, 2020.2.0a11

How to reproduce:1. Open the attached '1250602.zip' project2. Open 'SampleScene' Scene3. Notice that scenes are present in Game View... Read more

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