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Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...
Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Make sure "Development Build" is unticke... Read more
AddObjectToAsset doesn't work when reimporting asset
Reproduction steps:1. Open the user's attached project2. Right-click Assets > lamp and Reimport Expected result: Object "(Dummy)"... Read more
Crash on UnityGfxDeviceWorker when running a Player Build
Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'TestScene'3. Go to the 'File Settings -> Build and Run'4. ... Read more
HDRP assets assigned to unusued quality settings drastically increase bu...
How to reproduce:1. Open the attached project "memorytests.zip"2. Open "SampleScene" Scene3. Open the Project Settings (Edit > Pr... Read more
"Defer system gestures on edges" is not working when sliding finger from...
How to reproduce:1. Open project "iOS_Defer_Gesture_Bug"2. Go to the Build Settings3. Choose iOS and build4. Deploy the app to the d... Read more
NullRef exception appears while trying to Revert Removed component
Steps:1. Open attached project2. Open TestScene3. Select GameObject prefab instance (it has missing script component)4. Try to rever... Read more
[iOS] Crash on iOS related to Matrix4x4.h
Reproduction steps:1. Download and open the attached "AnimalPark.zip" project2. Build and deploy the project to iOS3. Observe the cr... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce:1. Open the attached project "physics joint"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Ent... Read more
Duplicated Track Groups lose their nested track's game object assignments
Repro steps:1. Create a new timeline or select an existing one2. Create a Track Group3. Within the Track Group, add a track which ha... Read more
Frames are not cleared when HDR, MSAA, Opaque Texture and Depth Texture ...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move with WASD keys Expected result: Frames are clearedAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12