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0
votes
Postponed

Windows HID prepends one extra byte (00) to some HID reports (switch 3rd...

Package: Input System

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Feb 18, 2022

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Version/s: 1.3

-e: see title, mirrored from jira Read more

0
votes
Fixed

[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...

URP Features

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Feb 18, 2022

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Version/s: 2021.2.2f1, 2021.2.9f1, 2022.1, 2022.2

How to reproduce: 1. Open project "ClearDepthTest.zip" 2. Go to the Build Setting and build for iOS 3. Deploy project to the device ... Read more

0
votes
Fixed

[UI Toolkit] Update Layout CPU Usage is huge even when only one element ...

UI Toolkit

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Feb 07, 2022

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Version/s: 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached "SlowLayout" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Open the "Wi... Read more

5
votes
Fixed

Texture size increased on first build when 'Compress Textures/Assets on ...

Asset - Database

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Jan 25, 2022

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Version/s: 2019.4.33f1, 2020.3.20f1, 2020.3.25f1, 2021.2.0b15, 2022.1.0a9, 2022.2

How to reproduce: 1. Download the attached project '1397965.zip' 2. Make sure to disable Preferences > Asset Pipeline > Compress Tex... Read more

0
votes
Fixed

[UI Toolkit] Button callback events break when “Maximize” is disabled in...

Package: UI Toolkit

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Jan 21, 2022

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Version/s: Built-in

Reproduction steps: 1. Open the user's attached project 2. Open Assets > UI > UXML_Title 3. Dock the UI Builder tab next to the Scen... Read more

0
votes
Duplicate

Pass.CompileVariant fails to compile a variant if the shader is not supp...

Shader System

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Feb 17, 2022

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Version/s: 2020.3, 2022.2

STR: 1. Make a new project from the 3D template. 2. Put the attached shader and C# script in the Assets folder. 3. Use the menu "Rep... Read more

0
votes
By Design

Suppressed warning is logged to the Console when using Roslyn Diagnostic...

Scripting

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Feb 16, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. At the top of the Editor, go to Compilation -> Run 3. Observe the Console ... Read more

0
votes
Postponed

Mixing Input Test Fixture with tests not using fixture causes static sta...

Package: Input System

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Feb 18, 2022

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Version/s:

Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more

0
votes
Fixed

[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...

DirectX11

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Jan 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "ConstantBufferUpdateIssue.zip" 2. Go to Player Settings and set the Graphics API t... Read more

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