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Unable to create instances of emitted ScriptableObject types
Reproduction steps:1. Open project attached(Emitted Type SerializedObject example.zip)2. Open the new menu item "EXAMPLE/TEST". Expe... Read more
[UWP] WWW does not read a local file in UWP build when .NET
Steps to reproduce:1. Open the attached project(localWWW.zip)2. Open the Assets/localWWW.unity scene3. Switch platform to Windows St... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
Enabling directional light after disabling it doesnt bring back the ligh...
Enabling directional light after disabling it doesnt bring back the lighting. Scene view is not dimmed, as expected, but turns compl... Read more
[Metal] MovieTexture doesn't work on Metal API
Steps to reproduce:1. Open attached project2. Make sure Metal API is selected3. Enter play mode4. Observe video tinted red and "Asse... Read more
Textures removed from shaders are still collected as dependencies
Reproduction steps:1. Open project attached (ShaderDefaultTextureIssue.zip).2. Select material_1 from "Assets/Materials".3. Press "S... Read more
[Daydream] Changing AA at runtime causes screen to freeze
1. Steps to reproduce1. Open attached project2. Build to Daydream compatible device3. Observe freeze when the Anti-Aliasing is chang... Read more
[VR | OpenVR] Input_Recenter is not working on Vive
Steps to reproduce:1. Download attached project2. Open Windows->VR Tests, run Input_Recenter test3. Press space or wait 10 second... Read more
[SpeedTree] Backyard Grass Desktop material is partly dark when previewi...
To reproduce:1. Open project attached by the user2. Select backyard grass desktop material (Assets->Desktop_Ground_Cover_Package ... Read more
[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with ...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API for macOS standalone is set to 'Metal'3. Build & run t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code