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Setting Application.targetFrameRate in script causes game to freeze when...
How to reproduce:1. Open user attached project "web-gl-bug-test.zip"2. Build the project for WebGL3. Open the build in Google Chrome... Read more
Dynamic shadows fail to render if the camera's near plane is very close ...
How to reproduce:1. Open attached project "FrustumShadowPrecision" and open Scene "SampleScene"2. Enter Play Mode3. Observe sphere's... Read more
Disabled game object UV overlay is broken in the lightmap preview window
Steps to reproduce: 1. Download the attached project, and open SampleScene2. Navigate to Lighting Settings and bake your lightmaps3.... Read more
Square artefact in the middle of an image when it is imported into Unity...
Steps to reproduce:1. Open attached project "1000001_Images_Test.zip"2. Open Test scene3. Change to 2d View and zoom in on images Ex... Read more
Custom scripted Editor menu function is not triggered via hotkey combina...
To Reproduce:1. Open attached project ("ShortcutsCustom")2. Enter Play mode3. Press CTRL+L-- A scene is added to the current scene4.... Read more
Only one of the selected tracks in Timeline is deleted when deleting thr...
How to reproduce:1. Open attached project "Case_1117712_Selected.zip"2. Select Main Camera GameObject3. Open TimeLine Window4. Selec... Read more
Editor crashes at MaterialScripting::Lerp when Renderer.material.Lerp() ...
Steps to reproduce:1. Download 1117775_repro.zip2. Open "Map" scene3. Enter play mode Results: editor crashes when one of the Render... Read more
[2D][Mobile] Animation not working on Mobile builds when Managed Stripin...
To reproduce:1. Open the QA's attached project2. Make sure the Managed Striping Level is set to High3. Build on Mobile, both Android... Read more
WebGL crash inside GC
How to reproduce:1. Open the attached "UnityTest.zip"2. Build and run the project on WebGL3. Copy 'content' folder from UnityTest/co... Read more
Some EditorPrefs properties are deleted when running and closing multipl...
How to reproduce:1. Download the user-attached reproduction archive(reproduction_603812)2. Edit 'run1.sh' and 'run2.sh' to fit your ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used