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Editor crashes at compute shader importing if shader compiler spawning f...
On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more
Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce:Try opening the attached project. Actual result:The "Unity Bug Reporter" window appears and the project cannot be... Read more
[IL2CPP] Using MaxRayInteractions value more than 0 doesn't work
To reproduce:1. Open attached project "testcase.zip"2. Open "testscene.unity" scene3. Enter Play mode4. Press on the cube on the but... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
[TextMeshPro]The "Clear Dynamic Data On Build" option cannot be enabled ...
How to reproduce:1. Open the “DynamicDataOnBuildIssue” project2. In the Project window select the “Roboto-Black SDF” Asset3. In the ... Read more
[Properties] Add filtermode property doesn't add a block
In 23.3 Open Search window Click + button type filtermode. Add this property filter. See that filtermode is not added as a block (Se... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
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