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Backface stencil doesn't work when used in WebGL Build
How to reproduce:1. Open the attached project "WebGLStencilTest2022.zip"2. Build And Run the project for WebGL Expected results: Bac... Read more
[Cardboard][XR] Crash on older Adreno devices when having Terrain with T...
How to reproduce:1. Open attached "TerrainTest" project2. Set Cardboard as used SDK in XR settings3. Build application on some older... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
[Shadergraph] "Disconnect All" option is greyed out on stack blocks
Seems to repro in every version with Stacks. Repro steps:1. Create a new shadergraph2. Plug an edge into a stack block3. Right click... Read more
"Light" Component's "Culling Mask" setting is hidden but still has an ef...
Steps to reproduce:1. Open the attached “HDRP Bug.zip” project2. Open the “SampleScene”3. In Project Settings → Quality, select “Bui... Read more
[Recorder] Dropdown buttons for Record Setting preset do not respond whe...
Dropdown buttons for a preset of Record settings do not respond when clicked on header name. Dropdown responds only on clicking on t... Read more
[Oculus] Quest 2 does not gain focus when user closes system keyboard wi...
dReproduction steps:1. Open the attached user's project "ScrollRectTest.zip"2. Build the project for Quest 1/2 and start the applica... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
[Android][SplitScreen] When Unity app is not focused in split screen, it...
How to reproduce:1. Create a new project2. Build and run project on Samsung device3. Open one more local app on device4. Before mini... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled