Search Issue Tracker

0
votes
Won't Fix

Cursor doesnt change back to hardware cursor on mouse exit using SetCurs...

Webplayer

-

Jun 02, 2015

-

Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene testscene.unity3. Build to Webplayer and run in Safari or Firefox4. Hover ov... Read more

0
votes
Won't Fix

Navigation does not work correctly with overlapping buttons

UI

-

Nov 13, 2014

-

Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project2. Open 'WorksNot' scene3. It has 3 Overlapping buttons4. Play the scene5. Select... Read more

1
votes
Fixed
0
votes
Fixed

Vertex textures not bound when using DrawProcedural in 5.1

Shaders

-

Jun 14, 2015

-

Version/s: 5.1.0p1

Breaks TC Particles AS package Read more

4
votes
Fixed

[compute] HLSLcc times out compiling complex shaders (bad perf on comple...

Shaders

-

Jun 14, 2015

-

Version/s: 5.1.0p1

Since Unity 5.1 many complex compute shaders fail importing due to timeout. Looks like HLSLcc cross compiler (for OpenGL 4.3 / OpenG... Read more

0
votes
Fixed

[Graphics] Left ALT+Return toggles fullscreen

Deployment Management

-

Jun 14, 2015

-

Version/s: 5.1.0f3

Steps to reproduce:1) Open provided example project2) Press File > Build an Run3) Press "Play!"4) Press left ALT + Return to swit... Read more

0
votes
By Design

Rigidbody/Rigidbody2D Contraints are hidden in debug mode

Inspector Functionality

-

Jun 14, 2015

-

Version/s: 5.1.0f3

To reproduce:1. Start a new project.2. Create a new game object.3. Add a Rigidbody or Rigidbody2D to the game object.4. Set the Insp... Read more

0
votes
By Design

[Library Corruption] CurrentLayout crashes Unity

Editor - Other

-

Jun 15, 2015

-

Version/s: 5.1.0f3

Steps to reproduce:1. Try opening attached project with 5.1.0f3 (ec70b008569d). Deleting "CurrentLayout.dwlt" from library folder so... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

-

Jun 14, 2015

-

Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
By Design

Adding scene with OpenSceneAdditive and disabling Continuous baking caus...

Global Illumination

-

Jun 12, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open attached project2. Create new scene. Remove "Directional light" (for ease of seeing a bug)3. Right-click... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.