Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.1.0f3
Issue ID
704480
Regression
Yes
[Graphics] Left ALT+Return toggles fullscreen
Steps to reproduce:
1) Open provided example project
2) Press File > Build an Run
3) Press "Play!"
4) Press left ALT + Return to switch to fullscreen
5) Press left ALT + Return to switch to windowed mode
Notice:
1) Alt + Return toggles fullscreen mode.
2) When toggling from windowed to fullscreen and back to window window's size is not saved. (regression from 4.6)
Main problems:
There's no way to disable this function.
Lack of information about this.
And on 5.0 and 5.1 windowed mode resolution is not saved.
Issue was fixed in Unity 5.3 by adding "Allow Fullscreen Switch" choice in "Player Settings". Verified in 5.3.0b2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment