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Editor performance degrades when adding more Sprites to the Tilemap and ...
How to reproduce:1. Open the user attached "BugExample.zip" project2. Enter the "SampleScene" Scene found in the Assets/Scenes folde... Read more
[2D][Tilemap] Mask texture is not overridden when using SetPropertyBlock...
Reproduction steps:1. Open the user's attached project "Tilemap_MaskTex_test.zip"2. Enter Play mode3. Open Frame Debug window and cl... Read more
Square Sprite border changes to 4px after converting it to Single Mode
Reproduction steps:1. Open the user's attached project "Sandbox.zip"2. Select "Square" from the Project window3. Open Sprite Editor ... Read more
Project gets stuck on import loop when upgrading to newer streams
Reproduction steps:1. Open user's attached project Expected result: Project opensActual result: Project gets stuck on import loop (s... Read more
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce:1. Open the user's attached project "sample.zip"2. Build And Run with Intel 64-bit Architecture3. In Player press t... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps:1. Open the attached project "CubeTest.zip"2. Build the Project3. In the Build folder find and open the file "uni... Read more
Scene Template has non functioning button
Steps:1. Create new project2. Right click in project browser and choose Create Scene Template3. Select created scene template4. Clic... Read more
URP Decal Projector becomes cropped when Post Processing is disabled
How to reproduce:Open the attached project "Decal projector cropped when postprocesing is disabled.zip" Expected results: URP Decal ... Read more
XR head tracking lost when lost focus with action-based TrackedPoseDrive...
-Background: MSFT reported to XR team that with new action-based Tracked pose driver, Camera becomes head-locked when 2D overlay app... Read more
[2D] Multi-selecting more than 1 PSB file launches PSD Importer Inspecto...
There's a bug that is preventing users to use the PSD Importer Inspector properly when more than 1 PSB files are selected. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene