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0
votes
Fixed

When 'Prebake Collision Mesh' option is on, AssetBundle is built differe...

Asset Bundles

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Jan 11, 2019

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Version/s: 2017.4.1f1, 2017.4.16f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the project2. Execute "Assets > Build AssetBundles"3. Move all files in "Your project path > build" f... Read more

0
votes
Fixed

Shadow caster count differs form builtin with same settings

Package: Scriptable Render Pipeline Lightweight

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Oct 08, 2018

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Version/s: 4.0.1-preview

Using LWRP, shadow casters are more, this seems to be something to do with the shadow culling of SRP. In builtin pipeline we get les... Read more

1
votes
By Design

[Android] Tessellation shader does not work on an android device when AP...

Shaders

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Jan 10, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more

2
votes
Fixed

Can not toggle visibility for all objects in the scene back to visible.

Themes

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Jan 14, 2019

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Version/s:

How to reproduce: Open any Scene. Click on the Eye-Button next to the Scene in the Hierarchy-Window (default new scene: it's next to... Read more

0
votes
Fixed

[Context] Contextual nodes should be offset to appear at the mouse position

Package: Visual Effect Graph

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Jan 14, 2019

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Version/s: ?

Repro steps:1. Create an Initialize contextual node2. Drag an Update node out of it3. Observe how Update is offset to the right by 5... Read more

0
votes
Fixed

[PacMan] Links for ‘Timeline’ package opens in local code editor rather ...

Package: Timeline

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Jan 14, 2019

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Version/s: 1.0.0

[PacMan] Links for ‘Timeline’ package opens in the local editor rather than a web browser. Steps To Reproduce: 1. Create a Project.2... Read more

0
votes
Fixed

[VFX Graph] Overrides stored in prefabs get disabled when using prefabs ...

Package: Visual Effect Graph

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Jan 14, 2019

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Version/s: 4.8.0

1 - Unzip and include the attached file2. Drag EffectPrefab in a new scene3. Observe how it looks4. Open the prefab and change some ... Read more

0
votes
Fixed

[Menu] There's a redundant Visual Effects entry in the Window menu.

Package: Visual Effect Graph

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Jan 14, 2019

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Version/s: 4.4.1

Repro steps:1. Open the Window menu on top of Unity.2. Observe that there are two Visual Effects entries. Read more

3
votes
By Design

"Additional Shader Channels" option resets to "Mixed" when activating Ca...

Package: TextMeshPro

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Nov 14, 2018

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Version/s: 1.2.4 ~ 1.4.0

To reproduce:1. Open attached project ("CanvasShaderChannels")2. Select Canvas GameObject and go to the Inspector window3. Change "A... Read more

7
votes
Fixed

[iOS] Unity Player does not respect the "Mute Other Audio Sources" toggl...

iOS

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Jan 10, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2

To reproduce: 1. Download attached project “AudioTest_20183f2.zip" and open in Unity2. Open “SampleScene” scene3. Make sure that "Mu... Read more

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