Search Issue Tracker
Build fails to compile when using a serialized class
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings and press Build And Run Expected result: Bui... Read more
[Backport] Data indices don't match when using ArticulationBody GetDrive...
How to reproduce:1. Open the user's attached project2. Open scene Scene_AB_Test3. Press the Play button4. In the Hierarchy window, s... Read more
[Backport] [UI Builder] Hierarchy collapses when changes are saved
How to reproduce:1. Open the attached project "hierarchyRepro"2. Open the UI Document "openMe" (Assets/openMe.uxml)3. In the UI Buil... Read more
Material has pink asset preview but displays correct preview when duplic...
Reproduction steps:1. Open the attached project2. Right-click on the Project tab and select Two Column Layout3. On the bottom of the... Read more
Crash on entering Play mode when trying to use LocalVolumetricFog which ...
Reproduction steps:1. Open the attached project "Sample HDRP 2.zip"2. Open "OutdoorsScene" from the Project window3. Enter Play mode... Read more
Crash when running Editor with batch mode and vcsMode flags
How to reproduce:1. Download the attached project2. Open the "Repro.bat" in a text editor3. Change the "Unity.exe" file directory to... Read more
Custom Shader is showing white color instead of Shader color on some iPads
NOTE THAT THIS IS A BACKPORT ONLY, WHICH GOT TURNED INTO ITS OWN BUG DURING THE JIRA MIGRATION How to reproduce:1. Open project "Cub... Read more
[Backport] Failed to load a custom asset when using Naninovel package
Reproduction steps:1. Open the user's project "Test.zip"2. Select `Assets/Scripts/TestScript.nani` asset3. In the Inspector window e... Read more
[Backport] In MacOS, ShowModalUtility opens a window but will not immedi...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
[Backport] Audio keeps playing after calling AudioSource.Stop when Audio...
How to reproduce:1. Open the attached project "AudioBugTest.zip"2. Build And Run the project3. In the opened browser window press th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class