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[Cinemachine] Storyboard Global Mute property changes on changing the pr...
Storyboard Global Mute property changes on changing the property in its preset asset and vice versa. Steps to repro:Create a new pro... Read more
[Terrain] Default terrain from asset store project loses texture on upgrade
Could not recreate this with a new terrain in simple project. Attached project for repro.1. Open attached project. The unity version... Read more
[Tree] Reset functionality does not work in the Tree component
Reset functionality does not work in the Tree component Steps to Repro: 1. Create a new Project2. Hierarchy > 3D > Tree3. Chan... Read more
EditorApplication.isCompiling is not called when the scripts are recompi...
How to reproduce:1. Open user-submitted project (isCompilingBug.zip)2. Open the TestScript.cs with Rider IDE3. Make some changes to ... Read more
LightEvent.AfterScreenspaceMask's Render Texture is set to DepthTextureM...
LightEvent.AfterScreenspaceMask Render Texture is set to DepthTextureMode.DepthNormals instead of ScreenspaceMask when Deferred Rend... Read more
Unpacking nested Prefabs causes their references to be set back to Prefa...
Description:Unpacking nested Prefabs with references to each other causes references to be set back to Prefabs in Assets folder inst... Read more
[Editor] Asset element removed from the list if the array size value sel...
Asset element removed from the list if the array size value selected while adding the element. Steps to repro:1. Create a new projec... Read more
[UI] Properties in the Canvas Scaler component doesn't match with the pr...
The Properties of Canvas Scaler component are not matching with the properties when its preset is made. Steps to Reproduce:1. Create... Read more
Crash in PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer
To repro: 1. Open the project.2. Run PhysicsHistoryBuffer_ParallelReaderThrowIfUsingADisposedBuffer test. Actual result: Editor cras... Read more
ScriptUpdater crashes when alias for the same name is set multiple times...
In the case a source needs to be ApiUpdated and it set C# alieases for the same name multiple times an exceptions is thrown in Scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs