Search Issue Tracker
Assigning Variant prefab asset to the script reference throws error or c...
Steps:1. Open attached project2. Create a Variant out of Base prefab in Assets folder3. Open Variant in Isolation <-- important s... Read more
[Mesh Output] The default shader for mesh outputs is not updating the no...
Repro steps:1. Create a new mesh output2. Observe that it is missing the texture field3. Copy-paste the output (or assign a differen... Read more
[Mobile][OpenGLES][URP] Water faom rotates along with the camera
Repro steps:1. Open QA attached project "repro_1223451"2. Build and Run Actual: As the camera rotates the water foam also rotates Re... Read more
[Vulkan] Each camera-stack layer generate a render-pass separately when ...
Steps to reproduce:1. Open user's attached project "StackingTest.zip"2. Edit -> Project Settings-> Player-> Other Settings ... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce:1. Open the user's attached project2. In the Project Window, select the "character.blend" file3. In the Inspector, ... Read more
Click handler not called when hierarchy is modified with a focused element
Repro steps:1. Open attached project2. Open configurator window (Configurator > Windows > Configurator)3. Expand the variants ... Read more
Project view folder icon keeps the expanded icon when subfolder is delet...
How to reproduce:1. Create a new project2. In the Project window create a new folder in Assets folder3. Inside the created new folde... Read more
[Collab] Partial Publish from Project Window does not work and throws an...
Publishing changes from the Project Window fails and throws the following error in the Console:"Couldn't call method ShowToolbarDrop... Read more
Overrides window stays open when user returns to the Scenes
Steps:1. Open attached project2. Double-click on "GameObject Variant.prefab"3. Click on Overrides window4. Click on Transform overri... Read more
[Linux][Vulkan] Crash on _nv043glcore when logging back into system afte...
Reproduction steps:1. Open a new or an existing project2. Change the Graphics API from OpenGL Core to Vulkan3. Suspend the system (e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking