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0
votes
Fixed

Player Build freezes when calling WaitForCompletion

Package: Build Pipeline - Addressables

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Dec 03, 2021

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Version/s: 1.19.14

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings3. Build and Run the project4. In the Player, ... Read more

0
votes
Fixed

Moving subfolder to a folder which contains another subfolder with the s...

Project Browser

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Dec 16, 2021

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Version/s: 2021.2.6f1

How can we reproduce it - please see attached video in comments1 Create new project2 Create folder with name "1"3 Create folder with... Read more

0
votes
Fixed

EventSystem.current.IsPointerOverGameObject always returns false in VR

Package: XR Interaction

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Dec 10, 2021

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Version/s: 2.0.0-pre.5

Reproduction steps:1. Open the user's attached "VR.zip" project2. Enter the Play mode3. Hover the right controller over the UI in th... Read more

0
votes
Fixed

"ArgumentNullException: Value cannot be null" when clicking a button tha...

uGUI

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Sep 03, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2

Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more

0
votes
Won't Fix

Entity LocalToWorld position is overwritten by Prefab position when name...

Package: Entity Component System (ECS)

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Nov 04, 2021

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Version/s: 0.17.0-preview.42

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Exit Play mode4. Open SpawnEntitiesSystem.cs5. Add a char... Read more

3
votes
Fixed

[Animator] BlendTree Parameters slider value is stuck at 0 when trying t...

Animation

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Dec 15, 2021

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Version/s: 2021.2.0a3, 2021.2.6f1, 2022.1

How to reproduce:1. Open the attached project "blendTreeRepro"2. In the Project window, open the Animation controller "openMe" (Asse... Read more

0
votes
Fixed

Textures fail to import when calling EditorUtility.CompressTexture with ...

Texture

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Dec 08, 2021

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Version/s: 2021.2.0a18, 2021.2.3f1, 2022.1

Reproduction steps:1. Open the attached project "TextureImportTest.zip"2. Change the Target Platform to Android3. Make sure the "Par... Read more

1
votes
Duplicate

Crash on mono_class_alloc0 when trying to access a static interface prop...

Mono

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Dec 14, 2021

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Version/s: 2021.2, 2021.2.6f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Enter Play Mode Expected result: C... Read more

0
votes
Fixed

[Android] App crashes with AndroidRuntime and local reference table over...

Android

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Dec 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project '1389252.zip'2. Build And Run on Android device3. Inspect logs in logcat Expected resu... Read more

0
votes
By Design

External Materials (Legacy) are not generated when Cache Server is used

Asset - Importers

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Dec 10, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more

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