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0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

1
votes
Fixed

Script compilation fails when modifying code during compilation

Package: Burst

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Dec 16, 2021

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Version/s: 1.6.3

This issue is very inconsistent and hard to reproduce. Required reproduction steps, versions of the Unity Editor and Burst package t... Read more

0
votes
Fixed

[M1] Crash with * Assertion at handle.c:446, condition `m_class_is_value...

Mono

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Nov 06, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps:1. Open the user's attached project and scene "Main Menu"2. Enter play mode3. Press the "Multiplayer Arena" butto... Read more

0
votes
Fixed

[VFX Graph] Gizmos of the Shape disappear when connecting any node to th...

Package: Visual Effect Graph

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Dec 16, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the attached VFX Graph and drag it to the Scene2. Attach it to the GameObject and Select Init context3. Obs... Read more

1
votes
Fixed

InvalidOperationException thrown after undoing changes while Animation i...

Animation

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Dec 16, 2021

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Version/s: 2022.1, 2022.1.0b2

How to reproduce:1. Open attached project2. Open 'Edit while paused' scene3. Select Human in Inspector4. In VeryAnimation tab select... Read more

2
votes
Fixed

[Hub] Missing folders in AndroidPlayer folder when installing Editor wit...

Package: HUBX

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Sep 09, 2021

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Version/s: 3.0.0-beta.4

Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Install any Editor with Andr... Read more

0
votes
Postponed

Mouse position is offset by a few pixels from the tip of the cursor in G...

Input

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Nov 30, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

How to reproduce:1. Open the attached “New Unity Project.zip” project2. Open the “SampleScene” Scene3. Enter the Play Mode4. Try to ... Read more

2
votes
Fixed

[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...

Progressive Lightmapper

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Dec 16, 2021

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Version/s: 2020.2.0a7, 2021.2.1f1, 2022.1, 2022.2

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit > Prefe... Read more

0
votes
Not Reproducible

[Oculus] Quest build crashes on signal 11 (SIGSEGV)

Oculus

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Nov 29, 2021

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Version/s: 2021.2.3f1, 2021.2.4f1, 2022.1

Reproduction steps:1. Open the attached user's project " HTPK_OC34_Test.zip"2. Build for Quest 1/2 Expected result: the Application ... Read more

0
votes
Fixed

URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...

Package: Scriptable Render Pipeline Universal

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Oct 30, 2021

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Version/s: 12.1.0

Reproduction steps:1. Open the attached Project2. Open "SampleScene"2. Make sure that Post Processing at Camera is selected and Pixe... Read more

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