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[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...
Reproduction steps: 1. Open the attached user's project "ReflectionBug.zip" 2. Build and run on a device 3. Open the application and... Read more
Multiple missing script exceptions when calling 'Addressables.LoadResour...
Reproduction steps: 1. Open the user's attached project 2. Open the 'BugTest' Scene 3. Enter the Play mode Expected result: No exce... Read more
NullReferenceException when exiting PlayMode in test
How to reproduce: 1. Open attached Unity project 2. Open Test Runner window 3. Select PlayMode tests 4. Run tests 5. Observe console... Read more
The Height of the label isn't the same size as content of the Label when...
How to reproduce: 1. Open the attached project "LabelAutoSize.zip" 2. Open Assets > TestUXML.uxml 3. Observe "#m_label1" label Expe... Read more
Newly created Scene is completely empty
How to reproduce: 1. Create a new project 2. In the Project window Right-click > Create > Scene 3. Open the newly created Scene and ... Read more
Texture property error spam when selecting a GameObject with 'ProblemMat...
How to reproduce: 1. Open the user attached project 2. Open ProblemScene.unity 3. In Hierarchy select the Sphere GameObject Expecte... Read more
[HDRP] When Volume is a child object, gizmos are lost
1) Open any HDRP project 2) Add box volume (notice green gizmo is visible) 3) Add new empty gameobject 4) Make the Box Volume the ch... Read more
Playables API's Root Motion inconsistent with Root Motion from Animator ...
How to reproduce: 1. Open the attached project from "Inconsistent Root Motion.zip" 2. Open Scene "SampleScene" and enter Play Mode 3... Read more
UnityEngine.Application.identifier returns an empty string when called i...
How to reproduce: 1. Open the attached project "identifier.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal Windo... Read more
Shaded Wireframe is constantly visually changing when zooming in and or ...
How to reproduce: 1. Open the user attached "SplinesProject.zip" project 2. Enter the "New Scene 1" Scene (Assets/Scenes) 3. Zoom in... Read more
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