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[iOS] No active UnityEngine.XR.ARSubsystems.XRSessionSubsystem is availa...
Reproduction steps:1. Download the attached "Hayes-vNext-unity-6.zip" project2. Build the project via terminal by executing the "bui... Read more
ARFoundation/ xcode - Failed to resolve image Library
1. What happened This report is to do with ARFoundation. This was the error I was receiving within Xcode when running the app on my ... Read more
Input System doesn't throw away Mouse Input before the actual Gameplay w...
Reproduction steps:1. Open the attached project2. Open the Console Window (Windows > General > Console)3. Enter Play Mode and ... Read more
Some shaders are recompiled when building the player after each Editor l...
STR:1. Open BoatAttack.2. Make a player build.3. Close the Editor.4. Open BoatAttack again.5. Make a player build.6. Inspect Editor.... Read more
[MacOS] Search field in the menu doesn't pop up when pressing the "⌘ + ⇧...
How to reproduce:1. Open a new Unity project2. Press the "⌘ + ⇧ + /" combination on the keyboard Expected result: Search field in th... Read more
[M1] Unity crashes when importing the "Oculus Integration" asset
Reproduction steps:1. Create and open a new Unity project2. Open Window > Package Manager > My Assets3. Download and Import th... Read more
Samples Debug Menu scene’s Point Cloud visibility issue for AR Simulation
SummaryUsing AR Simulation to navigate the Samples Debug Menu scene, discovered planes and point clouds are obvious in Game view. In... Read more
"UpdateEnvironment readback buffer overflow, please schedule fewer updat...
"UpdateEnvironment readback buffer overflow, please schedule fewer updates." spam when scrubbing a timeline outside of playmode. Sin... Read more
[VFX Graph] Error is thrown to the console when using Subgraph Operator ...
How to reproduce:1. Import the attached package2. Open VFX Operator3. Open VFX and enter the Subgprah Operator4. Try opening VFX Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched