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[ShaderGraph] Fields in the Graph Inspector do not update when they beco...
How to reproduce: 1. Open the user-submitted project 2. Open the ShaderGraph Asset "SG_Texture2DMode" (Assets/SG_Texture2DMode/SG_Te... Read more
Setting the Model View matrix using GL.MultMatrix instead of GL.modelvie...
How to reproduce: 1. Open the attached project ("1421432_repro.zip") 2. Enter Play Mode 3. Observe the model 4. Click on the "Change... Read more
[URP] Decal Projector projection edges are pixelated in the Game view
How to reproduce: 1. Open project "Decal Test.zip" 2. Open the "SampleScene" Scene 3. Open the Game window and observe the Decal Pro... Read more
Audio popping is heard when playing back a sound through Timeline and th...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScen... Read more
AudioClipPlayable.IsDone is false when AudioClipPlayable.Seek is used to...
How to reproduce: 1. Open the attached project "AudioClip.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Select ... Read more
Error "'GamepadSpeakerOutputType' does not exist in the namespace 'Unity...
Reproduction steps: 1. Open the attached project "ZSerializer.zip" 2. In File > Build Settings make sure that "ZSerializer/Samples/2... Read more
[M1][Rosetta] Crackling sound when Editor is compiling
Reproduction steps: 1. Create an empty project 3. Play music in the background 3. Create a new C# script and let it compile Expecte... Read more
"Expanding invalid MinMaxAABB" errors thrown in the Console window when ...
Reproduction steps: 1. Open the attached Unity project "Project.zip" 2. Go to the Scene folder and open "SampleScene.unity" Scene 3.... Read more
Audio Clip Import Settings do not get saved when the "Override for Dedic...
Reproduction steps: 1. Open the attached project 2. Select the "Squish" Audio Clip located in the Assets folder of the Project windo... Read more
Audio becomes mono and voice recording is chopped when recording audio u...
Reproduction steps: 1. Open the "UUM-403.zip" project 2. Open "Assets/Scenes/SampleScene" 3. Connect any Bluetooth microphone to ... Read more
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