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0
votes
Duplicate

-e IL2CPP build failure when the Unity folder name is changed

Scripting

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Apr 16, 2015

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Version/s: 4.6.4p2

1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more

0
votes
Fixed

Aspect ratio toolbar doesn’t have tooltip to display contextual help or ...

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Apr 02, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8

Steps to reproduce:1. Create new Unity project2. Open Game View tab3. Over the mouse over the Aspect ratio toolbar and observe Actua... Read more

0
votes
Fixed

[LWRP] Point lights colors are not blended when Particle System is added...

Package: Scriptable Render Pipeline Lightweight

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Dec 12, 2019

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Version/s: 6.9.0

How to reproduce:1. Open the attached '1200511-Point-light-blending-issue.zip' project2. Open 'TestScene' Scene3. Observe the Color ... Read more

1
votes
Not Reproducible

Can't unlink project in Connect window in 5.3.5p4

Connect

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Jun 15, 2016

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Version/s: 5.3.5p4

I don't know how to reproduce this yet, but I got this two times already todayhope the logs will helpand please see video with descr... Read more

0
votes
Fixed

[Android] Burst Compiler fails during linker stage when Stack Protector ...

Package: Burst

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Sep 02, 2025

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Version/s: 1.8.24

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for Android Expected result: Build does not... Read more

1
votes
Won't Fix

mouseDelta returns a large value when Cursor.lockState = CursorLockMode....

Package: Input System

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Mar 20, 2023

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Version/s: 1.4.4, 1.5.0

Reproduction steps:1. Open the attached “Cursor Lock Delta Bug Repro.zip“ project2. Open “SampleScene” scene3. Enter Play mode and c... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Won't Fix

An Opaque cutout material is not being rendered when in a HDRP project

Materials

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Oct 21, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2

How to reproduce:1. Open the “HDRP_CUTOUT_OPAQUE_BUG“ project2. Open the “test cutout“ scene3. Observe the “Opaque cutout not workin... Read more

0
votes
Fixed

[iOS][Metal] Snow has graphical artifacts in the build when using Light...

Graphics - General

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Mar 12, 2019

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Version/s: 2019.1.0a11, 2019.1.0b6, 2019.2.0a1

How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has graphi... Read more

0
votes
Active

TSS Inspector creates invalid Project Relative paths for USS references ...

UI Toolkit Authoring Framework

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Aug 05, 2025

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Version/s: 6000.0.55f1, 6000.1.14f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-107902.zip” project2. From the Project Window, navigate to TestPackage/Runtime/Resources... Read more

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