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GameObjectEventUnit with EmptyEventArgs calls GetHook when OnDrawGizmos/...
How to reproduce:1. Open the user attached "CustomEventTest.zip" project2. Open the "SampleScene" Scene3. Open the Console Window Ex... Read more
Changes done on Gradients with GradientUsage Attribute aren't saved when...
How to reproduce:1. Open the user's attached "GradientUsageBug" project2. Open the "SampleScene" Scene3. Select the "Bug" GameObject... Read more
Lighting changes make Console flood with "UpdateEnvironment readback buf...
How to reproduce:1. Open the user's "BugTest.zip" project2. Enter Play mode3. Observe the Console Expected result: Console doesn't p... Read more
"View documentation" doesn't open an offline documentation when the pack...
Reproduction steps:1. Open the attached project "1422293_19.4.zip"2. Open the Package Manager window3. Select one of the "Custom" pa... Read more
Shift is pressed in the keyboard when TextMeshPro Input Field Content Ty...
How to reproduce:1. Open the attached project "PasswordTestProject.zip"2. Go to the Build Settings (File>Build Settings) select i... Read more
AdaptivePerformance scalers are stripped down when Managed Stripping Lev...
Reproduction steps:1. Open the user's attached project and select Android as the build target2. Check that Project Settings -> Pl... Read more
[Linux] Editor crashes when loading Layer palette profile
Reproduction steps:1. Open the attached project "Repro.zip"2. Open scene "test": Project window > Assets > test.unity3. Select... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce:1. Open the attached "1419953.zip" project2. Open the "Scene" Scene3. Enter Play Mode4. Move the mouse pointer onto... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps:1. Open the attached 'texture test 2021' project2. Open the 'SampleScene'3. Observe the 'Quad' GameObject Expecte... Read more
Transition fading disappears and the Camera's blue background appears wh...
How to reproduce:1. Open project "RenderingDiscrepancy.zip"2. Build the project for iOS/Android and deploy it to the device3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
- The Audio Random Container and the Audio Mixer windows have no minimum size set for the core functionality to be accessible
- The text, buttons and checkmarks are outside their visual bounds when the Tier Settings window is docked
- Invalid front face configuration when building with GraphicsAPI set to WebGPU