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[OS X 10.10] Can't save a scene if the project is in a directory named w...
Steps to reproduce:1. Start a new project in a directory named with other language characters (example: Jää-Aro)2. Try to save the s... Read more
[WSA] Activer Profiler does not profile the UWP build on a remote device
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more
AssetBundles containing particles with mesh shape emitter instantiates i...
Steps to reproduce: 1) Download attached project 'Runtime.zip' and open in Unity2) Build 'asdf' scene and close Unity3) Download att... Read more
Many different errors are shown when importing the specific .blend file
To reproduce: 1. Create a new project2. Import the .blend file, attached by tester (blank.blend)3. Observe console Expected: no erro... Read more
Canvas are not being rendering untill the Canvas component or its Game o...
To reproduce: 1. Download attached project "Central de Jogos.zip" and open in Unity2. Open "Salao de Jogos" scene3. Enter Play modeN... Read more
Crash in TryGetTerrainHeight when entering Play Mode
To reproduce:1. Open attached Unity project "WRLD.zip"2. Open Assets --> Wrld --> Scenes --> either EcefSpace or UnitWorldS... Read more
Image Effect is not showed in scene view in 2017.1
To reproduce:Open project Expected: scene and game views should look similarActual: in scene view image effect is not visible Reprod... Read more
Blit to temporary render texture does not set _MainTex_ST with Single Pa...
Steps to reproduce:1) Download and open attached project "BasicImageEffect2017b8.zip"2) Open scene "BugScene"3) In "ImageEffect.cs" ... Read more
Crash in ovrp_SetOverlayQuad3 in build, when entering/exiting fullscreen...
Repro steps:1) Download attached project2) Open project in 5.5.3p43) Make in PlayerSettings, VR is enabled and Oculus SDK selected. ... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce:1. Download attached project and open "menu" scene (Scenes->Menu)2. Select camera (name: Water4AdvancedReflect... Read more
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